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Showing posts with the label Webgl

No Texture Bound To The Unit 0

I am currently facing an error that I cannot seem to figure out. In chrome I am receiving: GL ERRO… Read more No Texture Bound To The Unit 0

Dragging And Clicking Objects With Controls

Right now I have a scene with two spheres and a point light at (0,0,0). The spheres rotate around t… Read more Dragging And Clicking Objects With Controls

Render Html In Canvas/webgl

Is it possible to render HTML elements in Canvas or WebGL? (similar to how one can draw a video ele… Read more Render Html In Canvas/webgl

User Uploaded Textures In Three.js

Here you will find a jsFiddle adaptation of the problem. I would like to create a 3d web applicatio… Read more User Uploaded Textures In Three.js

Texture Not Being Rendered By Objmtlloader

I have a 3d model with texture that comes from Blender in OBJ/MTL/JPG format. But I cannot get this… Read more Texture Not Being Rendered By Objmtlloader

Using A Different Vertex And Fragment Shader For Each Object In Webgl

I have a scene with multiple objects in webgl. For each object I want to use a different vertex and… Read more Using A Different Vertex And Fragment Shader For Each Object In Webgl

Custom Shader Material Taking Forever To Initialize?

I've been working on a raymarched project in three.js for a little over a year now and as the c… Read more Custom Shader Material Taking Forever To Initialize?

Three.js/webgl And 2d Canvas -- Passing Getimagedata() Array Into Three.datatexture()

I'm new to WebGL (and 3D graphics in general) and am using three.js. What I want to do is creat… Read more Three.js/webgl And 2d Canvas -- Passing Getimagedata() Array Into Three.datatexture()